Really Pushing to Finish Early Access
I've taken the advice to cut the project down to make it more reachable as a goal to finish.
Here's how many features the game was going to have:
- Inventory
- Lobby/Town Scene with an Item Shop
- 2 Item Combining Mechanic
- 6 Different Weapons
- 8 Levels
- (At least) 8 Different Rooms Per Level (That's 64! And That's only 2 combinations of room per direction per level)
- 4 Boss Fight Scenes
- 8 Survivors to find (each with their own cutscene)
- Several Different Endings Based on which items and survivors were found
- So much dialog it would practically be a book. And if ya want branching dialog and outcomes... just stop)
Ok, so that's what the proposed project was to be about 8 months to a year ago right?
This is what the project has been cut down to so it can be actually finished:
- 7 Levels
- 3 Boss Fight Levels
- 3 Possible Endings
- 3 Different Weapons
- 3 Survivors
That's It!
This is something reachable. Obtainable. Do-able!
This is still a lot. Don't get me wrong. But it still requires me to add something to interact with and read up on in each room.
For example: One room may have a plant to look at.
Another room may have something else to find.
I have to be really creative with these areas in the game to make the game interesting.
I am bound and determined to get the whole project finished and released on itch and Steam asap. That way I can say I finally finished one whole commercially sold game. It will still take time and effort, but the finish line is way closer than it was a while ago.
At this point, I can see the end of the tunnel. It still needs some pass-overs to fill it with more interesting things and polish, but I'm getting closer to the finish line.
Get Alien Life Lab
Alien Life Lab
Become an Alien Wildlife Control Specialist in this Horromedy Adventure!
Status | Released |
Author | Devy_Games |
Genre | Adventure, Shooter |
Tags | 3D, Aliens, Exploration, First-Person, FPS, Horror, Liminal space, Singleplayer |
Languages | English |
More posts
- Original (Non-Pixelated) Build Reuploaded83 days ago
- New Pixel Aesthetic UpdateMar 08, 2024
- New Trailer Video!Feb 11, 2024
- Major Update 2.0.47 || New Sci-Fi PlotJan 25, 2024
- The Rebranding and Winter Sale ofDec 21, 2023
- New Inventory and Color Changing Functionality || v1.1.46Dec 02, 2023
- Development Walk-Through || Level _1 || Nov 2023Nov 10, 2023
- ALL Gameplay RemixOct 26, 2023
- Small Crucial Patch 1.1.45Oct 08, 2023
- Latest Changes in Update (v1.1.44)Oct 01, 2023
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