The Logo is Alive!!!


I'm still in the lab making new content for the next update

The creature that I slapped on the project as the logo has found its way into the game.

It's like the fungus from 1993 Mario Bros. movie, it's EVERYWHERE!

The bonus level has been sitting there for weeks. I couldn't think of a way to add the bonus levels to the game without adding just a button to start the scene.

Then, it hit me...

I'm not going to say how the new mechanic will work to reach the bonus levels. I don't want to spoil the fun. Let's just say the way to reach the bonus levels will fall perfectly under one of the core design features: Keep it random!


Besides these features, there's a lot of room polish going on right now.

I can't give an exact date for this update, but know that I am back to working on it. My past couple of weeks have been the most distracting and exhausting weeks since I started this project. Hopefully, from here I'll be able to keep the development moving steadily.

Til the next update...

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